Portfolio

My Resume

Brick Breaker Battler

“Brick breaker” style action game solo developed using Unity. Designed and built all gameplay, including multiple player abilities, a fighting game-like meter system, several enemy types with individual behaviors, and 25 levels.

Gut Check

Action/puzzle game solo developed for a game jam using Unity. Designed gameplay with a focus on mechanics that could be combined in interesting ways. Was featured in the jam showcase and won award for Best User Experience out of 15 submitted games.

Dimensional Delivery

2D platformer solo developed for a game jam using Unity. Designed gameplay mechanics and level with a focus on interesting uses of switching between two worlds with a button press. Was featured in the jam showcase.

Demagnetized

3D action/shooter solo developed using Unity. Designed and built all gameplay, including a unique health system, several enemy types with different behaviors, and 5 levels.